#ifndef __GAME_LOGIC_DEF_H__
#define __GAME_LOGIC_DEF_H__

namespace fishingjoy
{
	namespace logic
	{
		enum EGameState
		{
			EGS_BEGIN_MENU,
			EGS_GAME_PLAY,
			EGS_GAME_PAUSE,
			EGS_GAME_OVER
		};

		enum EGamePlayState
		{
			EGPS_NORMAL,
			EGPS_GROUP_COME,
			EGPS_GROUP,
			EGPS_GROUP_GO,
		};
	}
}

#define GROUP_COME_TIME 10
#define GROUP_GO_TIME 10
#endif